Game Scene Final Project Post
Our project was based on Uncharted 4 A Thief's End, but we also pulled some inspiration from the other Uncharted games. We wanted to do A Thief’s End in Uncharted 4 because of the giant ship in the level that we wanted as our centerpiece. What we went for was a sort of ambiance when traveling through the caves with both of them being a little dark as there are no light sources in them besides the torches in the first tunnel and the flashlight or lantern that you can find outside of the caves. In Uncharted you play as a treasure hunter and so we tried capturing the same feeling that you would get by adding in a rope swing mechanic to challenge the player on whether or not they can even make it to the cave. The story behind our scene was supposed to be a lone treasure hunter that was searching through a small cave and finds a little bit of treasure but then continues to find the real treasure was hidden behind another set of secret doors where they will then find more jewels, ...