Sprint Review 2 - 11/5/24
At the start of the sprint I did the rope swing mechanic which was giving me some trouble so what I ended up doing with it is you never actually see the player launch off the rope onto the ground, instead when you grab the rope the player's body is teleported onto the other platform and only after you let go of the rope does the player's body reappear. I also had to change the way you move on the rope as when you started to only go back and forth you would still end up spinning around and it wouldn't look right when you are looking left and end up jumping off straight.

The flashlight was also giving me some trouble because I was trying to make it have this bend and it was not coming out how I was wanting it to, but eventually I was able to make it look good enough and settled on the design I had. I also didn't want to go too overboard with the tri-count as I didn't want to have a good chunk of the count be just a flashlight when the big ones should be the chip plus maybe the cannon.




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